hits counter
NiniaPimp Magazine » 2011 » March » 27

Archive for March 27th, 2011

03.27
11

Creative Live Cam Socialize HD AF

by admin ·

The $70 Creative Live Cam Socialize HD AF Webcam keeps you in touch with friends and family with a creative suite that includes visual and vocal overlays that add a fun, interactive element to your chats. The HD sensor can shoot 8-megapixel snapshots or full 720p HD video, and the included Live Central 3 software makes it easy to edit your movies and upload them to various social networks with a single click. Of course, jumping on a jet plane and connecting with your loved ones in person is ideal, but the convenient, easy-to-use Creative Live Cam Socialize HD AF is the next best thing.

The main body of the Live Cam Socialize HD AF is composed of a plastic bracket that fits most monitors and laptop screens, with the camera itself mounted on a swivel for 360-degree visibility. The camera also has a thin stand on the bottom that sits even on a flat surface, should you prefer to have it on your desk.

The front of the camera has a large lens with an HD sensor for capturing 8-megapixel snapshot photos or 720p video, as mentioned above, and you can also configure the button on the top right to function as a single-touch shutter button or to call up any of your frequently dialed Windows Live Messenger contacts. Finally, the ample 5.5-foot cord is long enough to stretch down to the back of a tower on the floor and terminates in a single USB plug that transfers both video and audio from the embedded microphone.

The Live Cam Socialize HD AF is compatible with Mac and Windows operating systems, but you need to run the installation disc to install the Creative Live Central 3 software that acts as a hub for all the creative visual and audio effects. The software lets you toggle between capture mode and chat mode, which effectively resizes the menu and puts it out of the way of your chat window.

Like many Webcam software programs we’ve tested, Live Central 3 gives you full manual control over your photos and videos. You can set the photo resolution from 160×120 pixels all the way up to 4,384×2,466 pixels, although we noticed a significant lag in the preview window when toggling up toward the higher end of the HD spectrum.

The software also allows you to preset visual effects like face brightener and soft skin mode with a full menu of specific adjustments for backlight, brightness, contrast, color, gamma, and a mirror image toggle, and you can always access the most recently produced media files in the carousel below the main image window.

Additionally, Creative provides a copy of its simple Movie Creator, which lets you splice together video footage and upload it with one click to social networking sites like Facebook, YouTube, and Photobucket, along with lesser-known online media services like KinKast, Youku, and Box.net. We played around with Movie Creator briefly and won’t even begin comparing it with full-fledged editing software; its functionality is more comparable to the mobile version of iMovie on the iPhone 4.

Next page

03.27
11

Slam Bolt Scrappers (PlayStation 3)

by admin ·

Most of the levels in Slam Bolt Scrappers follow this pattern, but most levels feature their own quirks, such as platforms that descend into lava when your stack gets too heavy or towers that periodically switch positions onscreen. The only exceptions are the boss levels, which invariably require you to bash in the boss’s defense mechanism so your tower’s missiles can knock it into submission. When combined with the acts of defending against your opponent, battling your enemies, and building your towers (particularly on the more challenging ranks of the game’s four difficulty settings), these little changes turn the already-hectic gameplay into a heart-pounding experience. As a result, it’s best to play the campaign cooperatively with up to three of your friends because the towers go up faster, the addition of more players adds to the game’s excitement, and you have a better chance of beating your previous record time for completing a level.

Needless to say, there’s a lot going on in the campaign alone; so much, in fact, that the game’s psychedelic color palette and wild, cartoonish visuals sometimes leave you hunting for your avatar in the uproar. Even when you do manage to find yourself, the constant beatings you receive from opponents and the creatures above make the act of dropping your blocks in the right places a frustrating combination of luck and skill. The good news is that all of this eventually makes some sort of chaotic sense; the bad news is that the short campaign concludes just as you’ve gotten the hang of it. If you miss some of the unlockable bonus levels scattered throughout the smallish world map, you can finish the campaign in only a few hours even on the harder settings.

Slam Bolt Scrappersscreenshot
Finding your avatar amid all the explosions and enemies occasionally feels like a game of Where’s Waldo?

Yet, Slam Bolt Scrappers provides plenty of opportunities for replay through its multiplayer Battle mode. Here, you can play in teams or singly against up to three other players at once based on parameters set before the match. These are largely based on maps, as well as avatar and weapon options you unlock by completing levels in the campaign. The team option is particularly welcome because your towers rise much more quickly with the help of a seasoned partner. Although playing against one or even two other players feels much like the campaign mode, tossing in the fourth player suddenly turns the map into a relentless spectacle of flying missiles, careening drill bits, and unexpected explosions that makes it easy to lose track of what’s going on. The free-for-all Mardis Gras spectacle is fun to watch, but playing at this level requires an intimate understanding of the game’s mechanics that casual visitors simply won’t have. This wouldn’t be a bad thing if the multiplayer mode weren’t limited to local play. Given a decent online multiplayer mode, Slam Bolt Scrappers could have provided many hours of nonstop multiplayer entertainment. As it stands, however, playing “with a large group of people who are yelling at each other and the TV” (as one of the loading screens suggests) isn’t much fun unless all four of you have conquered the game’s steep learning curve.

Slam Bolt Scrappers can entertain in spite of its flaws, but the absence of online multiplayer means that its replayability depends on having a few enthusiastic friends and controllers on hand to make the most of its cooperative and versus options. If you’re willing to overlook this fundamental weakness (and some curiously long loading times), it’s hard not to admire Slam Bolt Scrappers for its skillful handling of scraps from multiple popular genres.

Previous page

03.27
11

The 3rd Birthday (PSP)

by admin ·

All of the combat in The 3rd Birthday involves guns, but this isn’t a shooter. With most weapons, you can lock on to targets automatically, so defeating enemies is often a matter of holding down the lock-on button and then pressing or tapping the fire button. The trick isn’t hitting them so much as it is staying alive long enough to do enough damage to kill them. It’s not just the many nasty, tentacled varieties of Twisted and other creatures you encounter that make surviving tricky; it’s also the rigid controls. You move Aya in third person, and her casual jogging speed doesn’t befit the life-and-death situations in which she finds herself, nor is it sufficient for dodging enemy projectiles and keeping you away from danger. Taking cover behind barricades shields you from some attacks and slowly restores your health, but most attacks destroy these barricades quickly, so you can’t rely on cover for long. Aya can perform quick dodge rolls, though performing three in a row leaves her winded and vulnerable to attack. Controlling a character whose slow, limited movements make her extremely vulnerable often thwarts the thrills the gameplay is striving to provide.

The ability to leap from soldier to soldier is Aya’s saving grace, and it’s essential to survival. Aya can transfer instantly from body to body, so the death of the soldier you possess doesn’t necessarily spell death for you. You can use soldiers up and abandon their husks in the final moments of their lives, provided there’s another fighter on the field. Hopping around from person to person and from position to position is a fun and flashy mechanic that gives the combat a distinctive feel. This ability also has an offensive component: If you sustain an assault on an enemy for a period of time, a triangle icon will indicate that you can perform an overdive attack, sending your psyche inside it for an instant and doing significant damage. You can more effectively create openings for overdive attacks by directing any nearby soldiers to concentrate their fire at your target for a brief period. To trigger this coordinated assault, which the game calls crossfire, you need to lock on to an enemy without firing for a short while as a gauge fills. Attacking enemies fills up another gauge that, when full, enables you to enter a state called liberation. In liberation, Aya’s movements are blindingly swift, and true to the state’s name, it makes for a liberating departure from her normally stiff actions. Unfortunately, this state is so short lived that you barely have time to enjoy it before Aya returns to normal.

6304662NoneAnother typical day on the New York City subway.

The 3rd Birthday sometimes succeeds at generating a great deal of tension. In one battle, for instance, the enemy onslaught seems overwhelming and circumstances seem hopeless. Your desperate attempts to survive are exciting, and the tension that builds up is ultimately released in an immensely satisfying way when an armored vehicle arrives, enabling you to take control of its gunner and turn the tide, making short work of the creatures that just shortly before were slaughtering soldiers left and right. It’s an exhilarating moment. But often, the tension can boil over into full-blown frustration. For instance, in most situations, a steady stream of reinforcements means that even if the soldier you’re currently occupying is in bad shape, surviving long enough will let you leap to another, brand new body with full health (though surviving that long is often easier said than done). But one difficult battle in a location where reinforcements can’t reach you can become infuriating. The monsters you face, like many you encounter throughout the game, have a good deal of health that your attacks slowly chip away. They also have attacks that can wipe out all your health with a few hits, and your stiff movements make attempting to evade some of those attacks a frustrating endeavor. You might repeatedly find yourself nearing victory only to fail and then be faced with the prospect of starting the long, slow process of fighting them all over again. This battle, and others like it, highlight the limitations of Aya’s movement and can drain all the momentum from the game. Success in these situations brings with it a sense of relief in knowing that a painful step of your journey is over, rather than a rewarding sense of victory.

As you advance from mission to mission, you earn experience and level up, increasing Aya’s health and the power of her overdive attack. Additionally, frequent use of a specific type of weapon–handguns, assault rifles, or shotguns, for instance–gives you access to better weapons and weapon components of that type. You can purchase and equip components that improve a weapon’s accuracy and capacity, as well as choose between ammo that does more damage but triggers overdive attack opportunities less frequently and ammo with the opposite characteristics. You also collect items called OE chips, which you can equip to grant Aya various benefits, such as increased defense and stronger crossfire attacks. These customization options aren’t very deep or involving, but tinkering with Aya’s weapons and attributes makes for a pleasant little diversion between missions.

The 3rd Birthdayscreenshot
Most of what you find on the protective gear menu sure doesn’t look very protective.

Like its protagonist, The 3rd Birthday is beautiful and troubled, flawed and fascinating and frustrating. In addition, it’s short; the irritating difficulty of some sections means that its six episodes may take a while to complete, but that issue aside, the adventure is roughly five hours long. Cheat codes that unlock as you finish the game and accomplish certain tasks let you replay the game with enhanced abilities, though this certainly isn’t enough of an incentive to complete the game the whopping 10 times you’d need to unlock one of the cheat codes. The 3rd Birthday has an intriguing story with an annoying heroine and unusual gameplay that makes for an occasionally thrilling experience, which is often undermined by stiff controls and frustrating difficulty. Some will find enduring the flaws a tolerable price to pay to experience Aya Brea’s strange journey, but she has some serious growing up to do before her next birthday rolls around.

Previous page

03.27
11

LEGO Star Wars III: The Clone Wars (3DS)

by admin ·

Things don’t fare much better when you have to use your noggin. Puzzles abound in The Clone Wars, and your party of skilled individuals might lead you to believe careful planning is needed to make it through unscathed. But that is sadly not the case. Whenever you approach a potential stumper, the game beeps, R2D2 pops his head onto the screen, and the appropriate party member begins to flash. This removes any thought from the proceedings. You may come to a bottomless pit and wonder how you could ever cross such a wide chasm. But before you can say, “Excuse me, Princess,” Kit Fisto starts to blink, and the answer is revealed. More troubling is the fact that there are only a few different types of puzzles. Most of them involve smashing a nearby object and using the bits and pieces to form a platform. Once erected, you can perform a Jedi leap or latch a rope with your clone trooper, and go on your way. There are a couple of block-pushing situations, a brief minigame for the droids, and the occasional switch to pull, but not much else. The puzzles serve little purpose other than to give you busy work to distract you from the mundane action.

LEGO Star Wars III: The Clone Warsscreenshot
You’d think wielding four lightsabers would be an advantage.

During a few stages, you take to the air in hectic dogfights. The lumbering pace of the on-foot levels is replaced by fast-moving bombing runs, and there are moments of genuine fun while you dodge attacking ships and unleash a retaliatory missile barrage. As in the rest of the game, the action is streamlined to a fault, so don’t expect much challenge or diversity. It’s still a refreshing change of pace from the core action, though, and it’s freeing to be able to fly unrestrained in such large sections. Not only are the space battles the most exciting sections of this otherwise drab game, but they’re also the best looking. Spinning satellites, persistent cruisers, and plodding frigates drift around you, and it’s a dizzying rush to twirl away from an attacker with a last-second barrel roll. The 3D effects are at their best when you’re flying above ground. The depth-of-field effect makes it seem like you’re hurtling toward your target, with stray bits of shrapnel rushing right toward your eyes. The ground missions aren’t nearly as impressive in this regard. The backgrounds often look flat and lifeless, and the onscreen cursor that you use to aim your gun often just hovers in the foreground.

Lego Star Wars III: The Clone Wars never lives up to the lofty heights set by its predecessors. It’s so utterly predictable that anyone who has played the first two Lego Star Wars games won’t find any surprises to suck them in, and that sense of sameness casts a cloud over the whole adventure. The sleepy rhythm of solving puzzles and dispatching foes rarely manages to excite, and even the bosses do little to impede your progress. Odd moments of excitement do occur in the flying missions, though these are the only intense parts of a tired experience. The Clone Wars provides a charming slant on the Star Wars saga, but its steadfast refusal to evolve makes it too familiar for its own good.

Previous page